Site Stats:

5288 Stats in 28 Categories


Search Stats:
  

Latest Release:

Solo: A Star Wars Story
OpenD6 RPG

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
GM Tools
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
BlasTech Industries X-8 Night Sniper

BlasTech Industries X-8 Night Sniper
Happabore

Happabore
Global Defense Command Eagle Transport (variant rules)

Global Defense Command Eagle Transport (variant rules)
Lady Proxima

Lady Proxima

The Sword and the Chain

Genre: Fantasy

In Brief: Two countries have entered a brutal war, and the villagers of the losing side are disappearing.

In Full: Two countries which have been at peace for a generation, but have long-standing feuds have started a war. The larger of the two is unexpectedly losing because the armies of their smaller neighbour are larger than expected, now the conquered villages of the losing side are being found empty.

Twist: Players may expect an arcane twist to this, but the reality is more mundane, the disappearing villagers are being taken by the local slavers guild in exchange for supplying mercenaries to support the armies of the smaller country.

        The war can be brought to an end if the slavers operations are sabotaged by a small group of heroes. As soon as operations become unprofitable (either by costs rising to high, or money being stolen from caravans) the slavers guild will abandon their support of the war, which will force a treaty between the two countries.


Source: Based on "The Silver Crown" by Joel Rosenberg.


Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB.
Images stolen from various web pages I`ve now forgotten where (Copyright resides with the artist).
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.