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Section of Site: Weapons D6Belongs to Faction: Subtype: WEAPONSEra: ImperialCanon: No




Machine Pistol

Model: Steyr 9mm TMP
Type: Machine Pistol
Scale: Character
Skill: Firearms: Machine pistol
Availability: 2, R or X
Ammo: 15 or 30 depending on clip (clips; 15 round: 20, 30 round: 35)
Cost: 700
Fire Rate: 1 (semi-auto), 3 (3 round burst), 15/30 (full auto)
Damage: 3D+2 (semi-auto), 4D+1 (3 round burst), 5D/6D (Full auto)

This weapons was designed to be a small and compact killer for police and
SWAT teams. The size allows someone to opperate the weapon with one hand,
leaving the other hand open for blimbing or opening doors. The high rate of
fire may make the weapon seam rather unstopable, yet it doesn't hold much
stopping power and it cossumes ammo much quicker than a normal pistol.

Game Notes: After using the weapon twice on full auto, the gun must cool for
             for 5 minnutes.
            Because of how fast the weapon spits out ammo on full auto, only
             one target will take the full brunt of the bullets
            Scope; If used for one round add +1D to the skill: firearms
            Full Auto: After hitting once, all targets 1 meter away may be
                               hit at one difficulty lower. Because of the speed the
                        shots are fired, each target is hit with 3 bullets
                        for 4D+1 damage


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