The D6 Rules
Quick Guide to D6
Star Wars D/6
Star Wars Canon
Rise of the Empire
Post Empire Era
Star Wars D/20
Lone Wolf RPG
Starship Cruise Missile Launcher
With the advent of the ground based cruise missile launchers a demand came
to design a cruise missile launcher that could be installed on any capital
scale starship to turn it into a deadly planetary assault weapon.
The TCM-SS was designed in record time using much of the same technology
that was put forth into the TCM-LS. The TCM-SS does come with an added bonus,
however. The atmospheric range of each missile has been doubled due to a
superior fire control computer.
Model: Kashan Technological Development TCM-SS
Type: Cruise missile launcher
Skill: Capital ship gunnery
Cost: 45,990 credits
Availability: 4, X
Fire Rate: 1
Fire Control: 5D
Space Range: 1-25/100/250
Atmosphere Range: 2-50/200/500 km
Damage: Varies by warhead type
Game Notes: Missiles available for use include the TCM I and TCM II which
can both have variants suited for use in a vacuum. The TCM I
does 3D/2D/1D capital scale damage with a blast radius of
30/20/10 meters. The TCM II carries a high-yield nuclear warhead
and does 7D/5D/3D/1D physical damage AND 4D/3D/2D/1D (ionization)
EMP damage over a 25/12/7/3 space unit and 50/25/15/5 atmospheric
blast radius (radiation rules also apply).
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