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Section of Site: Starships D6Belongs to Faction: IndependentSubtype: TransportEra: ImperialCanon: No




Altarren DS9 Drop-Ship

The Altarrens, while having no intention of launching a planetary invasion,
realized the need to have a quick and efficient means by which to transport
mass amounts of troops, equipment and vehicles to a planet's surface. The
ship that the Altarrens decided to use in this role was the DS9 drop-ship.

The DS9 was a small landing craft that could be configured with up to four
capsule containers for personnel (each carrying a platoon), vehicles,
or cargo to planetary surfaces.

These capsules could be left in the landing zone for rapid extraction by
either the DS9 or an RB34 light transport at a later time. Be deciding upon
using these capsules, the Altarrens had created for themselves a very
versatile craft.

The multi-purpose personnel and cargo capsules are utilized for drops and
retrievals. The personnel capsule is equipped with embark/debark hatches
and ramps located at both ends of the capsule and in the center for rapid
loading and unloading. Dual locking racks on both pods permit quick and
easy attachment and separation from the vessel.

Powered with high energy reaction propulsion systems, these craft were
designed for high-speed delivery of combat personnel and equipment into
battle zones.

Craft: Altarren Fleet Systems' DS9 Drop-Ship
Type: Modular drop-ship
Scale: Starfighter
Length: 39 meters
Skill: Space transports: DS9 drop-ship
Crew: 2; gunners: 4; skeleton: 1/+15
Crew Skill: Space transports 4D, starship gunnery 4D
Passengers: 20 per personnel capsule
Cargo Capacity: 25 metric tons per cargo capsule
Consumables: 1 day
Cost: Not available for sale
Maneuverability: 1D+2
Space: 10 (during drop), 2 (on return flight)
Atmosphere: 415; 1,200 kmh (during drop), 225; 650 kmh (on return flight)
Hull: 3D+2
Sensors:
        Passive: 15/1D
        Scan: 45/1D+2
        Search: 85/2D+1
Weapons:
2 Light Laser Pulse Cannons
        Fire Arc: 1 left, 1 right
        Crew: 1
        Skill: Starship gunnery
        Fire Control: 2D
        Space Range: 1-3/15/35
        Atmosphere Range: 100-300/1.5/3.5 km
        Damage: 2D+2
2 Repeating Pulse Cannons
        Fire Arc: 1 front, 1 back
        Crew: 1
        Scale: Speeder
        Skill: Starship gunnery
        Fire Control: 2D
        Space Range: 1-2/5/12
        Atmosphere Range: 100-200/500/1.2 km
        Damage: 4D+2


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