Site Stats:

9852 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        NEW YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
R2-A3 (Rebel Astromech Droid)

R2-A3 (Rebel Astromech Droid)
Nightbrothers (Dathomirian Zabrak Warriors)

Nightbrothers (Dathomirian Zabrak Warriors)
Junior Lieutenant Tobix Chasser (Human Imperial Officer)

Junior Lieutenant Tobix Chasser (Human Imperial Officer)
General Dustil Forell (Human Rebel Logistics Officer)

General Dustil Forell (Human Rebel Logistics Officer)

Section of Site: Starships D6Belongs to Faction: Galactic EmpireSubtype: StarfighterEra: ImperialCanon: No




TIE Defender Mark 2

The Yuuzhang Vong invasion route bypassed Bastion, but left the Empire
feeling incredibly insecure. To complement the new "Resurgence" class
Star Destroyers, a new generation of fighters was needed. All were based
on the venerable TIE line. Sienar was quite relieved when they got the
orders because it indicated to the leadership of Santhe/Sienar Technologies
that they had somewhere to run to if things go too hot in the New Republic.
All of these new TIEs were factory equipped with "flicker mode" lasers and
"grab-proof" shields.

The TIE Defender Mk.2 is a slight enhancement to the original. It replaces
the expensive and maintenance intensive Multi-role Warhead Launchers with
a simpler pair of Advanced Concussion Missile Launchers. The Defender
needed this small change when it was dediced by Imperial High Command to
put this starfighter back into production as a space superiority fighter.
Its previous task had been multi-role fighter, a task which required
bombing capability. Imperial High Command also decided at that time that
strike missions were best left to a dedicated bomber.

Craft: Sienar Fleet Systems TIE Defender Mk.2
Type: Space Superiority Starfighter
Scale: Starfighter
Length: 9.8m meters
Skill: Starfighter Piloting: TIE
Crew: 1
Crew Skill: Starfighter Piloting 5D+2, Starship Gunnery 5D+1,
            Starship Shields 3D, Astrogation 3D
Cargo Capacity: 75kg, .3 cubic meters
Consumables: 1 week  
Hyperdrive Multiplier: x0.9
Nav. Computer: Limited to three jumps
Maneuverability: 4D
Space: 15
Atmosphere: 515; 1,500 kmh
Hull: 3D
Shields: 3D
Sensors:
        Passive: 25/1D
        Scan: 40/2D
        Search: 60/3D
        Focus: 4/3D+2
Weapons:
Four Laser Cannons (fire-linked)
        Fire Arc: Front
        Skill: Starship Gunnery
        Fire Control: 3D
        Space Range: 1-5/15/30
        Atmosphere Range: 100-500/1.5/3km
        Damage: 6D
Two Ion Cannons (fire-linked)
        Fire Arc: Front
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-3/7/15
        Atmosphere Range: 100-300/700/1.5km
        Damage: 4D
Two Advanced Concussion Missile Launchers (fire-linked)
        Fire Arc: Front
        Skill: Starship Gunnery
        Fire Control: 1D
        Space Range: 1/5/10
        Atmosphere Range: 1-50/100/250m
        Damage: 9D


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
8
4
4
8
4



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Matthew Kubinec,OverLord, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.