RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Model: M68 "PARDUS" Missile Launchers
Type: Modualar add-on missile launcher combat system
Skill: Mecha Gunnery (OR can use Starfighter/Aircraft Gunnery)
Scale: Starfighter
Cost: 20,000 ZAFT credits
Fire Control: 2D
Space Range: 1/3/6, 6 per round.
Atmosphere Range: 50-100/300/600m, 600m per round.
Damage: 7D
Ammo: 3 missiles per launcher (6 total)
Rate of Fire: 1 per attack, or volleys up to maximum payload.
Game Notes: The M68 "PARDUS" missile launcher system is a modular attachment intended for the ZGMF-1017 GINN Mobile Suit, both produced by ZAFT (Zodiac Alliance of Freedom Treaty).  They are equipped in pairs (one launcher per leg) to maintain balance, as they are mounted to the lower legs of the GINNs.  Each launcher has three barrels, one missile per barrel.  They can fire individual missiles, or launch volleys up to the maximum payload of all six missiles.  They can be reloaded if possible, but are meant to be easily disposeable after use, able to be ejected to maintain the bets speed and maneuverability of the MS in combat.
   Though the PARDUS launchers are meant for ZAFT GINNs, they can easily be adapted to anything that can fly that has enough surface to attach appropriate hardpoints to as we as the launchers.  X-Wings could possibly mount four of these launchers on their wings, maybe eight if speed and maneuverability are less important.  B-wings could mount two or four, and even A-wings and Y-wings could at least mount one of the launchers.  Most TIE fighters could mount a launcher on the outter sides of their wings, easily using them in pairs.




Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
0
7
8
2
9



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Hellstormer, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.