Site Stats:

9837 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
High General Trech Molock (Human Imperial Officer)

High General Trech Molock (Human Imperial Officer)
Umbaran Millicreep Assassin Droid

Umbaran Millicreep Assassin Droid
Loth-bat

Loth-bat
Coleman Kcaj (Ongree Jedi Master)

Coleman Kcaj (Ongree Jedi Master)

Section of Site: Starships D6Belongs to Faction: FarscapeSubtype: CapitalEra: Canon: Crossover




VIGILANTE

Craft: Peacekeeper Vigilante
Type: Multi-purpose light capital ship
Scale: Capital
Dimensions:
-Length: 300m
Skill: Capital ship piloting: Vigilante
Crew: 500
-gunners: 74
-skeleton: 50/+5
Crew Skill: Capital ship gunnery 5D, capital ship piloting 4D+1, capital ship
shields 4D, starship gunnery 5D
Passengers: 1,000 (troops; other personnel)
Cargo Capacity: 800 metric tons
Consumables: 2 years
Cost: Not available for sale (42,000,000 currency pledges)
Hetch Drive: 7
Nav Computer: Yes
Maneuverability: 1D
Speed:
-Space: 4
Hull: 4D
Defenses:
-Defense Screens (Shields): 2D
Sensors:
  Passive: 25/1D
  Scan: 50/2D
  Search: 100/3D
  Focus: 5/4D

COMPLIMENT:
-Prowlers: 24 (2 squadrons)
-Marauders: 12 (1 squadron)

WEAPONS:
   Rail Gun
      Location: Mounted to the forward hull
      Fire Arc: Front
      Crew: 4
      Skill: Capital ship gunnery
      Scale: Capital
      Fire Control: 2D
      Space Range: 5-20/40/60
      Atmosphere Range: 10-40/80/120km
      Damage: 8D
      Ammo: 40 slugs
      Rate of Fire: 1/2

   2 Heavy Pulse Cannons
      Location: Mounted to the forward hull
      Fire Arc: Front
      Crew: 4 (2)
      Skill: Capital ship gunnery
      Scale: Capital
      Fire Control: 4D
      Space Range: 5-10/20/40
      Atmosphere Range: 10-20/40/80km
      Damage: 6D
      Ammo: N/A
      Rate of Fire: 1

   6 Small Pulse Cannons
      Location: Mounted along the outer ring
      Fire Arc: 3 right, 3 left
      Crew: 2 (6)
      Skill: Capital starship gunnery
      Scale: Capital
      Fire Control: 3D
      Space Range: 3-12/24/40
      Atmosphere Range: 6-24/48/80km
      Damage: 2D
      Ammo: N/A
      Rate of Fire: 1

   20 Defensive Pulse Turrets
      Location: Mounted along the hull
      Fire Arc: 4 front, 6 right, 6 left, 4 rear
      Crew: 1 (4), 2 (12), 3 (4)
      Skill: Starship gunnery
      Scale: Starfighter
      Fire Control: 3D
      Space Range: 1-3/12/24
      Atmosphere Range: 50-300/1.2/2.4km
      Damage: 5D
      Ammo: N/A
      Rate of Fire: 1

   2 Torpedo Launchers
      Location: Mounted forward and aft
      Fire Arc: 2 front
      Crew: 5 (2)
      Skill: Capital starship gunnery
      Scale: Capital
      Fire Control: 3D
      Space Range: 3-15/30/60
      Atmosphere Range: 300-1.5/3/6km
      Missile Speed: 10 (1km) per round
      Damage: 6D/4D/2D
      Blast Radius: 0/1/2
      Ammo: 10 torpedoes
      Rate of Fire: 1/2

DESCRIPTION:

   Vigilantes were a class of mid-sized Peacekeeper warships. At presumably
several hundred meters in length these ships were dwarfed by the Command
Carriers whom they were often seen escorting. In addition to convoy escort duty
Vigilantes are also used to lead retrieval squads to capture escaped prisoners
or Leviathans. Vigilantes had their own living quarters, room for large
quantities of supplies, could carry Prowlers and presumably one or more
Marauders as well, making them autonomous warships that could act independently
from Command Carriers or bases for extended periods of time. When acting in
groups Vigilantes could take on far larger warships such as Scarran
Dreadnoughts, but even on their own they were a threat to less powerful species.

   Many squadrons of Vigilante ships were seen during The Peacekeeper Wars engaging Scarran Dreadnoughts, and succeeding in bringing them down with massed fire from their main weapons.


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
4
4
4
8
3



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.