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Section of Site: Starships D6Belongs to Faction: Old RepublicSubtype: CapitalEra: Old RepublicCanon: No




Victory Troopship

Technological advancement is a byproduct of war. The battle-marred era
marked by the Clone Wars saw the creation of bigger, faster, more heavily
armed and armored combat vessels. The best of this bumper crop was the
Victory-class Star Destroyer, which, in its self, spawned the creation
of several variant designs to serve more specific roles in combat.

The troopship variant - first developed after the introduction of the
fleet carrier variant - provided the battle-hardened Republic Navy with
a heavily armored and armed interstellar troop transport capable of easily
carrying more than fifteen-thousand troops as well as a wide assortment
of combat vehicles.

The standard load for a Victory troopship was fifty assorted Republic-class
repulsortanks, ten Squad Runner APCs and an entire platoon of AT-PTs. In
order to transport these vehicles to the surface, designers were forced to
abandon the starfighter hangars in exchange for added vehicle storage as
well as storage for the Republic's Kappa-class troop shuttles and landing
barges.

The ship's armament was cut back dramatically as the Republic Navy saw no
need for a troopship to carry the weaponry of a main line battleship. When
deployed for action, adequate escorts would protect the vessel from attack.

Designed by Republic engineer Walex Blissex, the Victory was commissioned
into service as the wars were drawing to a close. Consequently, these ships
saw little to no action during the wars and only made up a relatively small
percentage of the fleet. However, the Empire would later adopt the Victory
troopships in service for large-scale planetary assaults.

Craft: Rendili StarDrive's Victory Troopship
Type: Heavy troopship
Scale: Capital
Length: 900 meters
Skill: Capital ship piloting: Victory Star Destroyer
Crew: 4,134, gunners: 130, skeleton 1,342/+15
Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship
            piloting 5D, capital ship sheilds 4D, sensors 3D+2
Passengers: 15,760 (troops)
Cargo Capacity: 9,300 metric tons
Consumables: 2 years
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Manuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh (upper atmosphere only)
Hull: 4D
Sheilds: 3D+1
Sensors:
        Passive 40/1D
        Scan 70/2D
        Search 150/3D
        Focus 4/3D+2
Weapons:
10 Quad Turbolaser Batteries
        Fire Arc: 5 left, 5 right
        Crew: 5
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 5D
20 Double Turbolaser Batteries
        Fire Arc: 10 front, 5 left, 5 right
        Crew: 3
        Skill: Capital ship gunnery
        Fire Control: 3D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 2D+2
5 Tractor Beam Projectors
        Fire Arc: 1 front, 2 left, 2 right
        Crew: 4
        Skill: Capital ship gunnery
        Fire Control: 4D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 5D

Starship Complement:
        10 Kappa troop shuttles
        8 landing barges

Ground/Air Complement:
        40 AT-PTs
        50 Republic-class repulsortanks (assorted variants)
        10 Squad Runner APCs


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