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Excalibur Frigate

The Excalibur-class fast frigate is a built to perform the missions of anti
starfighter escort and fleet flank protection. These missions was earlier
performed by Nebulon-B:s and other escort frigates but they were too slow
to operate with Imperial SD:s and Aegis SC:s so this new ship was constructed.
Using a shrinked version of the Immobilizer hull the engineers where able to
construct this class in only 2 months.

Craft: Sienar Fleet Systems Excalibur
Type: Fast Frigate
Scale: Capital
Period: Empire (Hoth)
Length: 300 meters
Skill: Capital Ship Piloting: Excalibur
Crew: 3730; Gunners: 250 Skeleton Crew: 1200/+15
Crew Skill: Astrogation 4D, Capital Ship Piloting 5D
            Capital Ship Shields 4D, Capital Ship Gunnery 4D+2
            Sensors 4D
Passengers: 200 (troops)
Cargo Capacity: 5,000 metric tons
Consumables: 3 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Hull:3D
Shields: 2D
Sensors:
        Passive: 50/1D
        Search: 200/4D
        Scan: 100/3D
        Focus: 6/4D+2
Weapons:
10 Turbolaser Batteries
        Fire Arc: 4 Front, 3 Left, 3 Right
        Crew: 2
        Skill: Capital Ship Gunnery
        Fire Control: 1D
        Space/Orbit Range: 3-15/35/75, 6-30/70/150 km
        Damage: 7D
20 Double Heavy Laser Cannons
        Fire Arc: 5 Front, 5 Left, 5 Right, 5 Rear
        Crew: 1
        Skill: Starship Gunnery
        Fire Control: 2D
        Space/Orbit Range: 1-5/12/25, 2-10/24/50 km
        Damage: 6D (Starfighter)
10 Ion Cannons
        Fire Arc: 4 Front, 2 Left, 2 Right, 2 Rear
        Crew: 4
        Skill: Capital Ship Gunnery
        Fire Control: 4D
        Space/Orbit Range: 1-10/25/50, 2-20/50/100 km
        Damage: 4D
8 Concussion Missile Launcers
        Fire Arc: 4 Front, 2 Left, 2 Right
        Crew: 2
        Skill: Capital Ship Gunnery
        Fire Control: 2D
        Space/Orbit Range: 2-12/30/60, 4-24/60/120 km
        Damage: 9D
2 Tractor Beam Projectors
        Fire Arc: 2 Front
        Crew: 4
        Skill: Capital Ship Gunnery
        Fire Control: 2D
        Space/Orbit Range: 1-5/15/30, 2-10/30/60 km
        Damage: 6D

Fighters: 2 Squadrons, Total 24 TIE/ln and TIE Interceptor
Shuttles: 2 Shuttles, 1 Drop Ship, 1 Assault Shuttle


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