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New Republic Engineering Prowler Patrol, Scout and Attack Craft

The Prowler was introduced after the destruction of the second
Death Star. It was mainly used as a Patrol, Scout and Attack
Craft for the edges of sectors controled by the New Republic.
The Prowler was quickly being assinged to different task forces.
It became one of the most reliable attack craft small enough to
be considered a light to medium transport. It was also used by
the Fifth Fleet during the Black Fleet Crisis.

Craft: New Republic Engineering Prowler
Type: Patrol, Scout and Attack Craft
Scale: Capital
Length: 80 meters
Skill: Capital Ship Piloting: Prowler
Crew:(Command) 6 (Gunners) 10 (Normal) 50
Crew Skill: Capital Ship Piloting 5D, Capital Shields 4D+2, Capital
            Ship Gunnery 4D+2
Passengers: 40
Cargo Capacity: 150 metric tons
Consumables: 2 months
Cost: Not Available for Sale (Black Market Value: 3 million Used)
Maneuverability: 0D
Space: 6
Hull: 4D
Shields: 2D
Sensors:
        Passive: 40/1D
        Scan: 60/2D
        Search: 80/3D
        Focus: 6/4D
Weapons:
4 Dual Laser Cannon
        Fire Arc: Front, Dorsal Turret, Ventral Turret, Back
        Crew: Copilot; 1
        Scale: Starfighter
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-3/12/25
        Atomsphere Range: 100-300/1.2/2.5km
        Damage: 5D
4 Turbolaser Turrets
        Fire Arc: Dorsal, Ventral, Left, Right
        Crew: 1
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-3/20/35
        Atomsphere Range: 100-300/2.0/3.5km
        Damage: 5D
Concussion Missile Launcher
        Fire Arc: Dorsal Turret
        Crew: 1
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-3/15/30
        Atomsphere Range: 100-300/1.5/3km
        Damage: 8D
Proton Torpedo Launcher
        Fire Arc: Ventral Turret
        Crew: 1
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-3/15/30
        Atomsphere Range: 100-300/1.5/3km
        Damage: 10D


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