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Admiral Corvette

For many years the old Corellian Gunship was the Empire's main weapon
against starfighter attacks and also a favorite of the Rebels. But its age
has begun to show in the arena of modern space warfare. To replace the old
Correlian Gunships the Empire has begun producing the Admiral-class Corvette.
Its speed and weapons are unmatched for its size and class but it is not
very effective against other capital ships, but it is against fightercraft
that it is the most lethal. These ships will serve as escorts for larger
slower vessels to keep starfighter attacks from distracting them from
engaging the larger enemy vessels.

Craft: Kashan Systems' Admiral-class Corvette
Type: Anti-starfighter vessel
Scale: Capital
Length: 135 meters
Skill: Capital ship piloting: Admiral Corvette
Crew: 78, gunners: 15, skeleton: 30/+10
Crew Skill: Astrogation 5D, capital ship gunnery 4D, capital ship
            piloting 4D+1, capital ship shields 4D, sensors 4D+1
Passengers: 20 (troops)
Cargo Capacity: 600 metric tons
Consumables: 1 year
Cost: 4.5 million (new), 3 million (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x14
Nav Computer: Yes
Maneuverability: 1D+2
Space: 8
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 2D
Sensors:
        Passive: 30/1D
        Scan: 75/2D
        Search: 100/3D
        Focus: 5/3D+2
Weapons:
2 Heavy Turbolasers
        Fire Arc: Front
        Crew: 2
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 3-15/35/75
        Atmosphere Range: 6-30/70/150 km
        Damage: 7D
7 Laser Cannons
        Fire Arc: 2 front, 2 left, 2 right, 1 back
        Crew: 1
        Scale: Starfighter
        Skill: Capital ship gunnery
        Fire Control: 3D
        Space Range: 1-3/12/25
        Atmosphere Range: 2-10/30/60 km
        Damage: 5D
Tractor Beam Projector
        Fire Arc: Turret
        Crew: 4
        Skill: Capital ship gunnery
        Fire Control: 2D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage: 4D


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