RPGGamer Menu
Home
        Editorials
        Old Updates

GM Tools

Reviews

RPG Hints
        Adventures
        House Rules
        Game Ideas

The D6 Rules
        Quick Guide to D6

Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
        GM Screen
        Hardware
        NPC Generator

Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era

Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal

Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn





Clawbird Battlezone Salvage Ship

Taking a cue from the Ssi-Ruuvi RanCorp enginners designed a ship to salavge
debris during a battle to replace losses. The ships are decently armored and
jet about cutting apart and collecting the debris to be reworked in the onboard
factories into something useful. The manufacturing plants make other ships,
vehicles, small arms and even improve upon themselves relying on droids to
isntall the new parts. After a while of service all clawbirds grow to become
somewhat unrecognizeable and no two "mature" clawbirds are exactly alike.

Craft: RanCorp Clawbird-class Combat and Salvage Ship
Type: Salavage Ship
Scale: Capital
Length: 900 meters
Crew: 800; gunners: 416
cost: 400,000
Passengers: 1,278 (salvagers)
Cargo Capacity: 200,000 metric tons
Consumables: 6 years
Hyperdrive: x2
Hyperdrive Backup: x12
Manueverability: 1D
Space: 4
Hull: 4D+2
Shields: 2D
Sensors:
        Passive: 40/1D
        Scan: 70/2D
        Search: 150/3D
        Focus: 4/3D+2 (+2D for detecting useful metals)
Weapons:
16 Turbolasers
        Fire Arc: 4 front, 4 left, 4 right, 4 back
        Crew: 1
        Fire Control: 3D
        Space Range: 1-3/12/25
        Atmosphere Range: 1-3/12/25 km
        Damage: 3D
400 Cutting Lasers
        Fire Arc: Ventral
        Crew: 1
        Scale: Walker
        Skill: Cutting lasers
        Fire Control: 2D
        Atmosphere Range: 2-4/6/10
        Damage: 8D

Onboard Factories:
        3 Capital Ship Manufacturing plants
        6 Starfighter Manufacturing Plants
        20 Vehicle Manufacturing Plants
        35 Small Arms Manufacturing plants
        18 Ship addon plants (makes additions to the mining ship thus expanding the ship)


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
1
5
2
9
5



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Dave Maloney, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.