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Dominence Fleet Carrier

The Dominence Fleet Carrier was Rancorp's first offensive ship. It was based off
an old design concept from the old republic. The ship is fairly similair in design
and exactly the same in apperance to the ships used by The Galactic Trade Federation
during Old Republic times. The ships have a lare outer horseshoe ring and at the center
inside of the ring is a bulbous portrusion. The outter ring is dotted with what seem
to be transport and cargo bays; however, in reality these are hangars for large fleets.
The ships are large but not very well armed for their size, their main role is
to literaly be a fleet carrier, droping an entire fleet on an enemy system. These
were RanCorp's original ships used for combat to hide their aggressions until it was
too late. They are now sold as carriers or cargo ships across the galaxy.

Craft: RanCorp Dominence Fleet Carrier
Type: Fleet Carrier
Scale: Capital
Length: 2,600 meters diameter
Skill: Capital Ship Piloting: Dominence
Cost: 650,000
Crew: 15,000, gunners: 200
Passengers: 2000 troops
Cargo Capacity: 400,000 metric tons
Consumables: 3 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 0D
Space: 6
Hull: 7D
Shields: 3D
Sensors:
        Passive: 50/1D
        Scan: 100/3D
        Search: 180/4D
        Focus: 5/5D
Weapons:
45 Turbolaser Batteries
        Fire Arc: 15 Front, 10 left, 10 right, 10 Back
        Crew: 2
        Skill: Starship Gunnery
        Fire Control: 3D
        Space Range: 3-15/36/75
        Atmosphere Range: 6-30/72/150km
        Damage: 4D

45 Ion Cannons
        Fire Arc: 15 Front, 10 left, 10 right, 10 Back
        Crew: 2
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-10/25/50
        Atmosphere Range: 2-20/50/100km
        Damage: 3D

16 Tractor Beam Projectors
        Fire Arc: 4 Front, 4 left, 4 right, 4 Back
        Crew: 4
        Skill: Starship Gunnery
        Fire Control: 2D
        Space Range: 1-5/15/30
        Atmosphere Range: 2-10/30/60 km
        Damage:  4D

Capital Hangar Slots:
        3 Destroyer Class: For ship the size of Star destroyers
        6 Cruiser Class: For ships the size of strike cruisers or such
        14 Transport Class: For transport ships such as carriers and bulk freighters

Fighter Hangar Slots
        3 Bomber slots: Hold up to 3 squadrons of Bombers
        2 Interceptor Slots: Hold up to 2 squadrons of Imnterceptors
        5 Fighter Slots: Hold up to 5 squadrons of Space Superiority Fighters
        4 Transport Slots: Hold up to 40 shuttles, rescue craft, landing craft and assault transports
        2 Frieghter Slot: Hold up to 20 light to medium class transport ships


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