Site Stats:

9837 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
Chris {Putna} (Human Imperial Technician)

Chris {Putna} (Human Imperial Technician)
Nez Peron

Nez Peron
Stordan Tonc {Stordie} (Human Rebel Soldier)

Stordan Tonc {Stordie} (Human Rebel Soldier)
Dynia Reekeene

Dynia Reekeene

Section of Site: The Force D6Belongs to Faction: Subtype: Jedi PowersEra: New Jedi OrderCanon: EU




Forsake Fear         Apprentice Power
        Fear. Fear can be a powerful ally as well as a powerful enemy. Forsake Fear allows the user to enter a mild meditative state, allowing them to view their situation objectively and without apprehension. While Forsake Fear may be held active for extended periods of time, it does count towards multiple action cost, but does not reduce the number of actions available per round. When active, Forsake Fear allows the user to add their Control roll to any Willpower checks required to pass any fearful experience, allowing a focus that allows them to better accomplish a task. Control Difficulty: Moderate (Modified by situation) This Power may be "Kept Up"
        Note: Forsake Fear may be used in one of two ways. The user may draw on either the light or dark side of the Force in order to use this ability. The user's mental state and the emotions that they use to tap into this ability are the key to whether or not this ability grants a dark side point.
        Requires:  Clarity of Focus


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
8
2
8
2



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Joe St Laurent, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.