Site Stats:

9837 Stats in 31 Categories


Search Stats:


Latest Youtube Video:

Social Media:

@RPGGamer.org

@_RPGGamer


RPGGamer.org Main Menu
Home
        Editorials
        Old Updates
RPG Tools
        Random Dice Roller
        Star Wars Name Generator
        CEC YT-Ship Designer
        Ugly Starfighter Workshop
Youtube
Mailing List
Patreon
Mailing List
Reviews
RPG Hints
        Adventures
        House Rules
        Game Ideas
Dungeons & Dragons
The D6 Rules
        Quick Guide to D6
        Expanded D6 Rules
Star Wars D/6
        Campaign
        Starships
        Vehicles
        Equipment
        Weapons
        Droids
        Planets
        Characters
        Creatures
        Races
        The Force
        Supplements
        Online Journal
        Adventurers Journal
        GM Screen
        Hardware
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        Starships
        Vehicles
        Equipment
        Planets
        Characters
        The Force
        Supplements
        Online Journal
Warhammer
StarGate SG1
Buffy RPG
Babylon 5
Farscape
Slaine
Star Trek
Lone Wolf RPG
Exalted
Earthdawn


Other Pages within RPGGamer.org:
BlasTech Industries DLT-19x targeting blaster

BlasTech Industries DLT-19x targeting blaster
Lieutenant Galek (First Order Pilot)

Lieutenant Galek (First Order Pilot)
R3-T6 (Imperial Astromech Droid)

R3-T6 (Imperial Astromech Droid)
Commander Nahdonnis Praji (Human Imperial Officer)

Commander Nahdonnis Praji (Human Imperial Officer)

Section of Site: Characters D6Belongs to Faction: Subtype: Non-Player CharacterEra: New RepublicCanon: No




StormElite Shock Troops

SE shock troops are the first StormElite personnel into a combat hot spot.
Ruthless and loyal to their Emperor, the StormElite shock troops are one of
the most elite fighting forces of the Empire.

Service among the ranks of the shock troops must include a minimal two years
combat experience on either the Commonwealth Front or any combat tense Alliance
Front. Those who are alive after two years of combat experience are then grouped
together and selected by qualities concerning fighting ability, loyality, and
psychological endurance.

Shock troop selection is prejudice and entirely Imperialistic. Troops must be
humans within the ages of 17 to 27, between 5'10" and 6'2" height, and between
178 to 208 pounds.

Standard uniform for a shock troop includes dot-style camouflage smock, helmet,
and trousers, a gray tunic to be worn under the smock, and a light combat pack
with combat suspenders.

Type: StormElite Shock Troops
DEXTERITY 3D+1
        Blaster 5D
        Blaster: BlasTech 98k blaster rifle: 5D+2
        Brawling parry 4D+2
        Dodge 5D+2
        Grenade 4D+1
        Melee combat 4D+2
KNOWLEDGE 2D+1
        Survival 3D+1
MECHANICAL 2D+2
PERCEPTION 3D+1
        Sneak 5D+2
        Hide 4D
        Search 4D
STRENGTH 3D+2
        Brawling 5D+1
        Stamina 4D+1
TECHNICAL 2D

Equipment:
BlasTech 98k blaster rifle* (5D+2), two concussion grenades (5D/4D/3D/2D),
vibroblade (STR+3D), camouflage smock and trousers (+1D+2 to sneak in
appropriate terrain at 20m+), camouflage field helemt (+2D physical/+2 energy),
utility belt with combat suspenders.

* Early and remote operation divisions may operate still using the BlasTech
  98a blaster rifle (5D+2, but with blast bolt restriction).
  Later war (years +10 through +18) divisions may operate using the BlasTech
  35/A blaster rifle (5D; three shot burst: 5D+2).


Comments made about this Article!



There are currently no comments for this article, be the first to post in the form below



Add your comment here!

Your Name/Handle:

        Add your comment in the box below.



Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.
3
1
7
5
3



Page designed in Notepad, Logo`s done in Personal Paint on the Commodore Amiga
All text and stats by Craig Marx, HTML and logos done by FreddyB
Images stolen from an unknown website at some remote time in the past.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.