Site Stats:

5037 Stats in 28 Categories

Search Stats:

Social Media:

@_RPGGamer Main Menu
        Old Updates
GM Tools
RPG Hints
        House Rules
        Game Ideas
The D6 Rules
        Quick Guide to D6
Star Wars D/6
        The Force
        Online Journal
        GM Screen
        NPC Generator
Star Wars Canon
        Rise of the Empire
        Imperial Era
        Post Empire Era
Star Wars D/20
        The Force
        Online Journal
StarGate SG1
Buffy RPG
Babylon 5
Star Trek
Lone Wolf RPG

Name: Vengeance Destroyer
Type: Telegorn Corporation Vengeance Class Destroyer
Scale: Capital
Length: 750 Meters
Skill: Capital Ship Piloting: Vengeance Destroyer
Crew: 7,205; skeleton 3,500/+15
Passengers/Troops: 2,000
Crew Skill: Capital Ship Piloting 5D+1, Capital Ship Gunnery 4D+2, Capital Ship Shields 4D+1
Consumables: 4 Years
Cargo Capacity: 6,000 Tons
Hyperdrive Multiplier: X2
Hyperdrive Backup: X15
Nav Computer: Yes
Space: 5
Maneuverability: 2D
Hull: 6D
Shields: 3D
         Passive: 60/1D
         Scan: 120/2D
         Search: 180/3D
         Focus: 6/4D

Fighters: 12
Transports: 6

         26 Twin TurboLaser Cannons
                 Scale: Capital
                 Fire Arc: 6 Front, 7 Front/Right, 7 Front/Left, 6 Back
                 Fire Control: 3D
                 Space: 2-10/24/60
                 Atmosphere Range: 4-20/48/120km
                 Damage: 4D

Description: The Vengeance Class Destroyer was originally designed for Imperial use by the Telegorn Corporation, but the design was not adopted by Imperial forces who disliked the vessels lack of starfighter support and weaponry. The design was put onto the general market and sold to Imperial allied worlds for their defence forces, although for such a large vessel it is extremely underarmed. Vengeance Destroyers are common within the core worlds, especially after the fall of the Emperor when the worlds needed to rely on their own defence forces against Rebel attacks, captured vessels however also ended in Rebel fleets and were siezed by Imperial Admirals to bolster their weakened forces. Extra weapons were added in refits, however they were usually forced into action without these upgrades making them easy targets for better equipped Rebel and Imperial vessels.

Page designed in Notepad, logo`s done on Personal Paint on the Amiga.
Text completely by FreddyB. Image is by Unknown, copyright resides with the Artist.
Any complaints, writs for copyright abuse, etc should be addressed to the Webmaster FreddyB.

Comments made about this Article!

There are currently no comments for this article, be the first to post in the form below

Add your comment here!

Your Name/Handle:

        Add your comment in the box below.

Thanks for your comment, all comments are moderated, and those which are considered rude, insulting, or otherwise undesirable will be deleted.

As a simple test to avoid scripted additions to comments, please select the numbers listed above each box.