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Star Wars Jedi: Survivor



What is it ? : So it's the sequel to Star Wars Jedi: Fallen Order, it takes a lot of the features of that game and continues with them.
It follows Cal Kestis as he fights against the Empire, and he discovers a potential hiding place for Jedi, a planet hidden since the days of the High Republic. But also comes up against a fallen Jedi from that era.
The big twist in the story is that one of your allies turns out to be working for the Empire, leading to the deaths of legacy characters from Fallen Order. But this twist seemed really obvious for me, as the traitor talks in his first mission about being in the fight only for the money. He turns out to have a deeper reason for betraying you, but I remember saying out loud with no spoilers during the very first mission, "traitorous guy is obviously traitor."

I'll go into the story more as I cover each chapter, but there's no big Vader moment, which was so impressive in Fallen Order, and the training sections don't exist as Cal has already learned his powers. Although we do get many flashbacks to the High Republic Era.

High Points : The first level, set in one of the underlevels of Coruscant is damn impressive, with all of the levels feeling far bigger than Fallen Order, with Koboh being the main overlevel which you explore and gain access to more and more as you gain powers and equipment which give you the ability to explore further.
BD-1 feels less important this time, although he still have a few abilities to unlock, compared to everything you had to do with him in Fallen Order it's minor this time.


Low Points : The fact that mainly you're just unlocking fancy attacks through your skill tree, so spending experience to gain new ways of fighting. But mainly I ignored the button bashing required to perform these, and just hammered my standard attacks to wiped out the bad guys. The only one I needed to learn was the combo blaster lightsaber attacks you learn, as taking out distant targets becomes important at one point.

Costume and cosmetic changes are still common through the game, and modifying your lightsaber to have a wood handle or shiny metal one is about all you can do, BD-1 has numerous cosmetic choices as well, but since none of them have any effect on the game itself, once I found a look I liked, I never touched this feature again, and searching levels for lockboxes to gain more wasn't something that made me want to play more.

So what do you really think ? : While some of the areas are really interesting, many of them make little sense, with slippy surfaces making areas difficult to access, but then you discover fairly mundane enemies manages to access those areas without the same difficulty you had.

Greez returns, but strangely has gifted you his ship the Stinger Mantis from the first game, instead now running a bar which serves as a hub on Koboh, allowing you to pick up missions to complete as you gain access to more and more of the planet. Rather annoyingly there are also a couple of cosmetic upgrades you can do to the bar, gaining plants for it's garden, and fish for it's fish tank. These have absolutely no game effects, and are totally cosmetic, and lead to one of the oddities mentioned above, as you can battle through enemies, use force empowered abilities to gain access to new areas, and then just meet the fisherman dude from the bar who wants your help to catch another fish. He seems to have no such problems gaining access to areas as you do, it might have been nice if he only spawned after you cleared the area, but then I certainly would never have encountered him (or if you found the fishing areas, and had to inform him back at the bar now you've cleared that area, instead of him already being in these perilous places).

Far better than this, is that you can recruit people for the bar as you perform your quests, which makes sense that you are telling people of a safe place to go, but these offer different options, even if some of these are dialogue only, but add to the variety of the bar far more than plants and fish.

Final Words : I didn't find this one as compelling as Fallen Order, it just seems to be a continuation, it looks for a while as if Cal might fall to the Dark Side, but this is barely explored only providing for a slightly different mission where Cal rages his way back through some Imperial Forces as he chases a villain, but then kind of seems to be forgotten about.

Finally I have to mention a bug I encountered. My system wouldn't run certain levels with one setting enabled. I discovered this was fairly common, so disabled this setting and the game ran fine, but from time to time the game went and re-enabled this setting, so it would crash, often losing progress, and forcing me to replay levels after once more disabling that setting.

Score : 8/10






Comments made about this Article!



23/Mar/2026 12:24:15 Posted by josejay00@gmail.com

Never played, but watched gameplay videos on YouTube. Never cared for the cosmetic changes for BD-1, Stinger Mantis, or Cal.


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