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Rendili Hyperworks Hammerhead-Class Cruiser | Cassy Algara (Resistance Soldier) | New Republic Transport | Zam Basdor (Human Imperial Dignitary)) |

What is it ? : Cal heads to the Shattered Moon of Koboh, setting down at a lunar facility, Battle Droids from Koboh are here, and Cal must fight his way through them, until eventually he arrives at a circular room where you are confronted by a Bedlam Raider lieutenant called Drya Thornne who fights you with a Crossguard Lightsaber.
Defeating them, unlocks the room, allowing you to gain the information you need, and allows access to a zipline back to the Stinger Mantis.
High Points : Fighting Battledroids through corridors makes this feel very Star Wars, everything feels very familiar so it's a decent enough level, but it seems very brief, but only because we'll be back as we unlock more of the facility as the game goes on.
Low Points : While there's a few interesting puzzles in this level, and instead of just feeling like a straight line, there's elements where you have to go back, and view places from different angles, so it feels expansive. This is a really short level, and the enemies are really repetitive, all ending in yet another circular room where we fight a boss, very much a repeat of the earlier Dagan Gera fight.
So what do you really think ? : This feels like the game is treading water, while being familiar, it feels like there's nothing new in this level, making it all feel irrelevant and pointless.
Final Words : If they'd cut this level the game would be missing nothing except length, everything done here is done much better later on in the Lucrehulk level, which feels more part of the story and has scenes which flesh out the storyline, where the shattered moon is kind of fun, but doesn't feel important or enjoyable in any particular way.
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