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ZAFT AWACS DINN

ZAFT AWACS DINN

Section of Site: Starships D6Belongs to Faction: Galactic EmpireSubtype: CapitalEra: ImperialCanon: No




Name: Kuat Drive Yards Revenge-Class Heavy Carrier
Type: Star Destroyer
Scale: Capital
Length: 4,000 Meters
Skill: Capital Ship Piloting: Star Destroyer
Crew: 81,245, skeleton 15000/ +20
Passengers/Troops: 45,000
Crew Skill: Capital Ship Piloting 5D+1, Capital Ship Gunnery 4D+2, Capital Ship Shields 4D+1
Consumables: 18 Years
Cargo Capacity: 103,000 Tons
Hyperdrive Multiplier: X1
Hyperdrive Backup: X8
Nav Computer: Yes
Space: 5
Maneuverability: 0D
Hull: 7D
Shields: 4D
Sensors:
            Passive: 50/1D
            Scan: 100/3D
            Search: 200/4D
            Focus: 6/4D+2

Fighters: 480
Transports: 30

Weapons:
            45 Medium Laser Cannon Turrets
                        Scale: StarFighter
                        Fire Arc: 17 Front/Left, 17 Front/Right, 11 Back
                        Fire Control: 2D
                        Space: 1-5/15/30
                        Atmosphere Range: 100-500m/1.5km/3km
                        Damage: 4D
            90 TurboLaser Batteries
                        Scale: Capital
                        Fire Arc: 35 Front/Left, 35 Front/Right, 20 Back
                        Fire Control: 3D
                        Space: 3-15/36/75
                        Atmosphere Range: 6-30/36/150km
                        Damage: 5D
            70 Ion Cannons
                        Scale: Capital
                        Fire Arc: 25 Front/Left, 250/Front/Right, 10 Back
                        Fire Control: 2D+1
                        Space: 1-10/25/50
                        Atmosphere Range: 2-20/50/100km
                        Damage: 4D
            30 Tractor beam projectors
                        Scale: Capital
                        Fire Arc: 10 Front, 8 Left, 8 Right, 4 Back
                        Fire Control: 3D
                        Space: 1-5/15/30
                        Atmosphere Range: 2-10/30/60km
                        Damage: 6D


Description: The Revenge Class Heavy Carrier is a command vessel which is an evolution of the Venator Class Destroyer used in the early days of the Galactic Empire. While a power vessel in its own right, the Revenge Class is usually the centre of a fleet of Cruisers and Destroyers, used to project the Empires might where ever trouble might flare up, with masses of fighters, walkers and troops, the Revenge Class is capable of dealing with any problem which might arise. Like the earlier Venator, the Revenge class has two command towers, one used for commanding the vessel, the other for commanding its fighter squadrons and other allied vessels. However, unlike the Venator, these are not both on the upper hull of the vessel, the normal command tower is in the position expected on an imperial vessel, while the fleet operations command tower is mounted on the lower hull. The vessels fighter and transport bays are mounted around the edge of the vessel, with the main launch bay being mounted between the twin forward prongs of the ships hull, allowing vessels launching and landing (as well as the bay itself) to come under the protection of the many weapons mounted on these prongs.



Comments made about this Article!



08/Nov/2015 12:46:03 Posted by RookStar {98.124.112.85}

Just because something looks interesting doesn't mean that it is actually interesting. In fact, what at first glance seems cool, suddenly turns into a let down when good ideas go bad.

What you have here is an example of something that at first glance seems far out but close inspection reveals a great redundancy and a tragic waste of resources.

No one would waste the construction materials you have here on one ship. Not even 'The Empire' with its seemingly limitless supply of raw materials. It's just too much.

What I would suggest is, instead of putting an entirely redundant conntower on the ventral side of your ship is mounting some large caliber cannons on it instead.

Something like this: https://www.flickr.com/photos/23200126@N04/7688952416/sizes/c/

Now, giant guns on space ships is something I can get behind because they are cool as all get out and if you need any inspiration, use battleships from World War 2. That is where Lucas himself drew from in most of his space combat scenes; air-to-air combat between German Messerschmitt and Japanese Zeros vs. American, English, et. al.

See also Space Battleship Yamato, sweet techy example at http://www.ourstarblazers.com/vault-images/stacks/chapter500MovieMod/500MovieMod04.JPG from the main page located at http://ourstarblazers.com/vault/500moviemod/

You could get really technical with your designs as you can see, those little details really make a ship go from OK to Smokin Ace.

Best regards,

RkStr


14/Mar/2016 04:14:41 Posted by Hellstormer1 {75.131.60.33}

Hello, Rookstar. This write-up was done by a fan who sent it in to be uploaded, just like a lot of other entries on the site. Personally, I think the Empire would and could do something like this ship. In the pre-Disney Expanded Universe, there was a plethora of massive and powerful prototype ships and super weapons made by the Empire that required access to immense resources and materials, left lying around in various parts of the galaxy. Some of these were even made by non-Imperial sources, such as the Darksaber by a Hutt crime lord, who had access to much less resources and materials, yet was on the verge of making a weapon that could destroy planets.

If you'd like to write up the variant ship with the heavy cannons as you described, you can do so. Just write it up, then send it in via email to me and/or Freddy. Hopefully, we'll get around to posting it sometime.


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